Note Academy (demo):

Set sail in Note Academy, a boat-rowing game built around a tight rhythmic learning loop. As notes appear on the musical staff (G Clef), your task is to identify them correctly to keep rowing. The continuous cycle of action and feedback naturally reinforces note recognition—especially middle-C–related notes—without requiring any prior musical knowledge.

Designed for anyone, Note Academy turns repetition into a core gameplay mechanic, making music learning feel intuitive, engaging, and memorable rather than academic.

✅ No music theory required
✅ Instant, clear feedback
✅ Learn by cycling through basic middle-C–related notes
✅ A simple looped structure: the boat moves, a note appears, you answer, repeat
✅ A learning feedback loop: you see, you identify, you see again—building fluency through repetition

Credits:

Game Design / Programming / Game Art
All gameplay design and programming were done by me. Art assets include one half-body character with two hairstyles, one boat, two frames of rowing animation, one button, and background terrain tiles.

Color Palette
Aseprite default color palette, plus closely matched complementary colors.

Music Symbol Font
https://github.com/musescore/MuseScore/blob/master/fonts/bravura/bravura-text.md

Sound Effects
From opengameart.org and other public-domain sources.



Published 8 days ago
StatusPrototype
PlatformsHTML5
Authornykevinwong
GenreEducational
Made withUnity
Tags2D, 3D, Pixel Art

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